August 14, 2005

Ludo couture

People have been complaining that videogames never get compared to anyhing but movies; why not dance, or architecture? This is presumably written with the assumption that such comparisons would be favorable, heightening the social and academic status of "gaming."

The videogames of today, however, most recall the George Bernard Shaw quote:
Fashion is a form of ugliness so intolerable that we have to alter it every six months.
Correlate this with the four-month shelf-life, the hype, the magazines with the hot reports from the E3 catwalks: the PS3 will have a silver finish and a curved surface, while the matching boomerang-themed controller may sacrifice comfort for looks... the people bickering over whether it's Doom 3 or Far Cry that's haute couture, only to discard them for the next big fad before soon.

And if we take this analogy further: does anyone ask if fashion design is an art? Does anyone care?

August 05, 2005

'Game' is not a verb. Morans.


I swear, from here on, when someone says "gamer", I'll assume they meant to say "Gamera."

I mean, listen to yourselves. You don't "game games," you play games. I can only imagine it's some sort of attempt to steal some of the street cool of the "skater" lifestyle without having to resort to terms like "counterstrikers," "ex-boxer" or "half-lifes." The major problems with all this: a) it's hard to make sitting on your ass sound cool. b) it's retarded.

I'm all behind Watterson in weirdening the language through verbing. But "gaming" is not an agent of weirdening, only of stupidelyzing, moronificating and vacuoscillizing. Earth to planet horseshit: switching to glow-in-the-dark IDE cable and sticking a bloody mock aquarium in the side of your computer case does not constitute a lifestyle, it's just stupid.